Make Inspector Tools Nobody Else Has in Godot

Ever wanted to make your own Custom Inspector components/tools in Godot with C#? Well, look no further! With this tutorial you'll learn how to create your own addon for Godot for that specific purpose! Subscribe for more! Repository: https://github.com/omegaleo/tutorials -------------------------------------------------------------------------------------------------------------- TIMESTAMPS -------------------------------------------------------------------------------------------------------------- 00:58 — Folder setup & plugin.cfg (yes, you need this, don't skip it) 02:12 — EditorPlugin class + #if TOOLS sorcery 14:59 — TestBoxInspectorPlugin — where the magic (and the confusion) begins 20:42 — _ParseProperty doing the heavy lifting 27:37 — TestBoxControl UI, because pretty inspectors matter 31:48 — "Oh. OH. I forgot to add it to the list." 32:45 — Real-world use in Code Tulip — yes, this actually works in prod! -------------------------------------------------------------------------------------------------------------- SOCIALS -------------------------------------------------------------------------------------------------------------- Watch the chaos live on Twitch: https://twitch.tv/professorleo Join the lab's Discord Server: https://discord.gg/Gp87EyBDvD Clips Channel: https://www.youtube.com/@LeoOffHours -------------------------------------------------------------------------------------------------------------- TAGS -------------------------------------------------------------------------------------------------------------- #csharp #dotnet #vtuber #godot #godotengine #gamedevelopment #tutorial #howto #gamedev #gamedeveloper #gamedevelopmentforbeginners #inspector #plugins #addons #femboy

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