Setting up our project - Unity Tutorial #1
DISCLAIMER: This video was recorded and edited before the new changes to Unity's pricing as of 12th September 2023, due to it, I no longer in good conscience advise people to get into Unity and will instead focus on doing a series in Godot C#. This tutorial covers the initial steps of setting up your Unity Project, from creating it to setting up code assemblies and making sure your code is always stored in a git repository. All feedback is greatly appreciated, leave any ideas for future tutorials in the comments, I'll be sure to check them out. Check out @InfallibleCode 's video about Assembly Definitions to learn more about them: https://www.youtube.com/watch?v=HYqOSkHI674 #Unity3D #UnityTutorial #gamedevelopment === Files and Downloads === Github Repository: https://github.com/omegaleo/3dRoguelike === Required Software === Git: https://git-scm.com/downloads Unity Hub: https://unity.com/unity-hub === Socials === Twitch: https://twitch.tv/professorleo Website: https://omegaleo.pt Github: https://github.com/omegaleo === Chapters === 00:00 - Setting up the project 01:14 - Setting up version control 05:25 - Setting up code assemblies